Contains information regarding a player that has joined. See the playerSpawn event for more detailed information that could be returned after the first time a player has spawned within the game.

Hierarchy

  • PlayerJoinAfterEvent

Constructors

Properties

Constructors

Properties

playerId: string

Remarks

Opaque string identifier of the player that joined the game.

playerName: string

Remarks

Name of the player that has joined.