Private
constructorAdds a callback that will be called after a player interacts with an entity.
This function can't be called in read-only mode.
This function can be called in early-execution mode.
Adds a callback that will be called after a player interacts with an entity.
This function can't be called in read-only mode.
This function can be called in early-execution mode.
Removes a callback from being called after a player interacts with an entity.
This function can't be called in read-only mode.
This function can be called in early-execution mode.
Manages callbacks that are connected to after a player interacts with an entity.