Private
constructorNumber of the items in the stack. Valid values range between 1-255. The provided value will be clamped to the item's maximum stack size.
This property can't be edited in read-only mode.
Throws if the value is outside the range of 1-255.
Readonly
isReturns whether the item is stackable. An item is considered stackable if the item's maximum stack size is greater than 1 and the item does not contain any custom data or properties.
Throws if the slot's container is invalid.
Gets or sets whether the item is kept on death.
This property can't be edited in read-only mode.
Throws if the slot's container is invalid.
Gets or sets the item's lock mode. The default value is
ItemLockMode.none
.
This property can't be edited in read-only mode.
Throws if the slot's container is invalid.
Readonly
maxThe maximum stack size. This value varies depending on the type of item. For example, torches have a maximum stack size of 64, while eggs have a maximum stack size of 16.
Throws if the slot's container is invalid.
Optional
nameGiven name of this stack of items. The name tag is displayed
when hovering over the item. Setting the name tag to an
empty string or undefined
will remove the name tag.
This property can't be edited in read-only mode.
Throws if the slot's container is invalid. Also throws if the length exceeds 255 characters.
Readonly
typeThe type of the item.
Throws if the slot's container is invalid.
Readonly
typeIdentifier of the type of items for the stack. If a namespace is not specified, 'minecraft:' is assumed. Examples include 'wheat' or 'apple'.
Throws if the slot's container is invalid.
The property identifier.
Returns the value for the property, or undefined if the property has not been set.
Returns a property value.
Throws if the slot's container is invalid.
Returns the total size, in bytes, of all the dynamic properties that are currently stored for this entity. This includes the size of both the key and the value. This can be useful for diagnosing performance warning signs - if, for example, an entity has many megabytes of associated dynamic properties, it may be slow to load on various devices.
Throws if the slot's container is invalid.
The ItemStack that is being compared.
Returns whether this item stack can be stacked with the
given itemStack
.
Returns whether this item stack can be stacked with the
given itemStack
. This is determined by comparing the item
type and any custom data and properties associated with the
item stacks. The amount of each item stack is not taken into
consideration.
Throws if the slot's container is invalid.
Optional
blockIdentifiers: string[]The list of blocks, given by their identifiers.
Optional
The list of block types this item can break in Adventure mode. The block names are displayed in the item's tooltip. Setting the value to undefined will clear the list.
This function can't be called in read-only mode.
Throws if the slot's container is invalid. Also throws if any of the provided block identifiers are invalid.
Error
Optional
blockIdentifiers: string[]The list of blocks, given by their identifiers.
Optional
The list of block types this item can be placed on in Adventure mode. This is only applicable to block items. The block names are displayed in the item's tooltip. Setting the value to undefined will clear the list.
This function can't be called in read-only mode.
Throws if the slot's container is invalid. Also throws if any of the provided block identifiers are invalid.
Error
The property identifier.
Optional
value: string | number | boolean | Vector3Data value of the property to set.
Optional
Sets a specified property to a value.
Throws if the slot's container is invalid.
Error
Optional
itemStack: ItemStackThe ItemStack to be placed in the slot.
Optional
Sets the given ItemStack in the slot, replacing any existing item.
This function can't be called in read-only mode.
Throws if the slot's container is invalid.
Optional
loreList: string[]A list of lore strings. Setting this argument to undefined will clear the lore.
Optional
Sets the lore value - a secondary display string - for an ItemStack.
This function can't be called in read-only mode.
Throws if the slot's container is invalid.
Error
Represents a slot within a broader container (e.g., entity inventory.)
Example
getMainhandSlotFromEquippble.js
Example
getMainhandSlotFromInventory.js