Private
constructorReadonly
amplifierGets an amplifier that may have been applied to this effect. Sample values range typically from 0 to 4. Example: The effect 'Jump Boost II' will have an amplifier value of 1.
This property can throw when used.
Readonly
displayGets the player-friendly name of this effect.
This property can throw when used.
Readonly
durationGets the entire specified duration, in ticks, of this effect. There are 20 ticks per second. Use TicksPerSecond constant to convert between ticks and seconds.
This property can throw when used.
Readonly
typeGets the type id of this effect.
This property can throw when used.
Represents an effect - like poison - that has been added to an Entity.