Defines the entity's ability to carry items. An entity with a higher strength would have higher potential carry capacity and more item slots.

Hierarchy

Constructors

Properties

Methods

Constructors

Properties

entity: Entity

Remarks

The entity that owns this component. The entity will be undefined if it has been removed.

max: number

Remarks

Maximum strength of this entity, as defined in the entity type definition.

Throws

This property can throw when used.

typeId: string

Remarks

Identifier of the component.

value: number

Remarks

Current value of the strength component that has been set for entities.

Throws

This property can throw when used.

componentId: "minecraft:strength" = 'minecraft:strength'

Methods

  • Returns boolean

    Whether the component is valid.

    Remarks

    Returns whether the component is valid. A component is considered valid if its owner is valid, in addition to any addition to any additional validation required by the component.