Manages callbacks that are run on the first tick of the World. Do note that this event may run multiple times within a session in the case that the /reload command is used.

Hierarchy

  • WorldInitializeAfterEventSignal

Constructors

Methods

Constructors

Methods

  • Parameters

    Returns ((arg) => void)

      • (arg): void
      • Parameters

        Returns void

        Remarks

        Adds a callback that will be called when the scripting environment is initialized for a World.

        This function can't be called in read-only mode.

        This function can be called in early-execution mode.

    Remarks

    Adds a callback that will be called when the scripting environment is initialized for a World.

    This function can't be called in read-only mode.

    This function can be called in early-execution mode.

  • Parameters

    Returns void

    Remarks

    Removes a callback from being called the scripting environment is initialized for a World.

    This function can't be called in read-only mode.

    This function can be called in early-execution mode.