Private
constructorReadonly
additionalNumber of slots that this entity can gain per extra strength.
This property can throw when used.
Readonly
canIf true, the contents of this inventory can be removed by a hopper.
This property can throw when used.
Optional
Readonly
containerDefines the container for this entity. The container will be undefined if the entity has been removed.
This property can throw when used.
Readonly
containerType of container this entity has.
This property can throw when used.
Readonly
entityThe entity that owns this component. The entity will be undefined if it has been removed.
Readonly
inventoryNumber of slots the container has.
This property can throw when used.
Readonly
privateIf true, the entity will not drop it's inventory on death.
This property can throw when used.
Readonly
restrictIf true, the entity's inventory can only be accessed by its owner or itself.
This property can throw when used.
Readonly
typeIdentifier of the component.
Static
Readonly
component
Defines this entity's inventory properties.
Example
playerInventory.ts