Private
constructorReadonly
entityThe entity that owns this component. The entity will be undefined if it has been removed.
Readonly
getReturns a set of items that can be used to tame this entity.
This property can throw when used.
Readonly
isReturns true if the entity is tamed by player.
This property can throw when used.
Readonly
probabilityThe chance of taming the entity with each item use between 0.0 and 1.0, where 1.0 is 100%
This property can throw when used.
Optional
Readonly
tamedReturns the player that has tamed the entity, or 'undefined' if entity is not tamed.
This property can throw when used.
Optional
Readonly
tamedReturns the id of player that has tamed the entity, or 'undefined' if entity is not tamed.
This property can throw when used.
Readonly
typeIdentifier of the component.
Static
Readonly
componentThe player that this entity should be tamed by.
Returns true if the entity was tamed.
Set this entity as tamed by the given player.
This function can't be called in read-only mode.
This function can throw errors.
Defines the rules for an entity to be tamed by the player.
Example
wolfTameProbability.js