As part of the Healable component, represents a specific item that can be fed to an entity to cause health effects.

Hierarchy

  • FeedItem

Constructors

Properties

Methods

Constructors

Properties

healAmount: number

Remarks

The amount of health this entity gains when fed this item. This number is an integer starting at 0. Sample values can go as high as 40.

item: string

Remarks

Identifier of type of item that can be fed. If a namespace is not specified, 'minecraft:' is assumed. Example values include 'wheat' or 'golden_apple'.

Methods

  • Returns FeedItemEffect[]

    Remarks

    As part of the Healable component, an optional collection of side effects that can occur from being fed an item.