This component is added to any entity when it is riding another entity.

Example

getEntityRidingComponent.js

import { world } from "@minecraft/server";

for (const entity of world.getDimension("overworld").getEntities()) {
const riding = entity.getComponent("riding");
if (!riding) continue;
riding.entityRidingOn;
riding.isValid();
}

Hierarchy

Constructors

Properties

Methods

Constructors

Properties

entity: Entity

Remarks

The entity that owns this component. The entity will be undefined if it has been removed.

entityRidingOn: Entity

Remarks

The entity this entity is currently riding on.

Throws

This property can throw when used.

typeId: string

Remarks

Identifier of the component.

componentId: "minecraft:riding" = 'minecraft:riding'

Methods

  • Returns boolean

    Whether the component is valid.

    Remarks

    Returns whether the component is valid. A component is considered valid if its owner is valid, in addition to any addition to any additional validation required by the component.