EntityComponentTypeMap: {
    addrider: EntityAddRiderComponent;
    ageable: EntityAgeableComponent;
    breathable: EntityBreathableComponent;
    can_climb: EntityCanClimbComponent;
    can_fly: EntityCanFlyComponent;
    can_power_jump: EntityCanPowerJumpComponent;
    color: EntityColorComponent;
    color2: EntityColor2Component;
    cursor_inventory: PlayerCursorInventoryComponent;
    equippable: EntityEquippableComponent;
    fire_immune: EntityFireImmuneComponent;
    floats_in_liquid: EntityFloatsInLiquidComponent;
    flying_speed: EntityFlyingSpeedComponent;
    friction_modifier: EntityFrictionModifierComponent;
    ground_offset: EntityGroundOffsetComponent;
    healable: EntityHealableComponent;
    health: EntityHealthComponent;
    inventory: EntityInventoryComponent;
    is_baby: EntityIsBabyComponent;
    is_charged: EntityIsChargedComponent;
    is_chested: EntityIsChestedComponent;
    is_dyeable: EntityIsDyeableComponent;
    is_hidden_when_invisible: EntityIsHiddenWhenInvisibleComponent;
    is_ignited: EntityIsIgnitedComponent;
    is_illager_captain: EntityIsIllagerCaptainComponent;
    is_saddled: EntityIsSaddledComponent;
    is_shaking: EntityIsShakingComponent;
    is_sheared: EntityIsShearedComponent;
    is_stackable: EntityIsStackableComponent;
    is_stunned: EntityIsStunnedComponent;
    is_tamed: EntityIsTamedComponent;
    item: EntityItemComponent;
    lava_movement: EntityLavaMovementComponent;
    leashable: EntityLeashableComponent;
    mark_variant: EntityMarkVariantComponent;
    "minecraft:addrider": EntityAddRiderComponent;
    "minecraft:ageable": EntityAgeableComponent;
    "minecraft:breathable": EntityBreathableComponent;
    "minecraft:can_climb": EntityCanClimbComponent;
    "minecraft:can_fly": EntityCanFlyComponent;
    "minecraft:can_power_jump": EntityCanPowerJumpComponent;
    "minecraft:color": EntityColorComponent;
    "minecraft:color2": EntityColor2Component;
    "minecraft:cursor_inventory": PlayerCursorInventoryComponent;
    "minecraft:equippable": EntityEquippableComponent;
    "minecraft:fire_immune": EntityFireImmuneComponent;
    "minecraft:floats_in_liquid": EntityFloatsInLiquidComponent;
    "minecraft:flying_speed": EntityFlyingSpeedComponent;
    "minecraft:friction_modifier": EntityFrictionModifierComponent;
    "minecraft:ground_offset": EntityGroundOffsetComponent;
    "minecraft:healable": EntityHealableComponent;
    "minecraft:health": EntityHealthComponent;
    "minecraft:inventory": EntityInventoryComponent;
    "minecraft:is_baby": EntityIsBabyComponent;
    "minecraft:is_charged": EntityIsChargedComponent;
    "minecraft:is_chested": EntityIsChestedComponent;
    "minecraft:is_dyeable": EntityIsDyeableComponent;
    "minecraft:is_hidden_when_invisible": EntityIsHiddenWhenInvisibleComponent;
    "minecraft:is_ignited": EntityIsIgnitedComponent;
    "minecraft:is_illager_captain": EntityIsIllagerCaptainComponent;
    "minecraft:is_saddled": EntityIsSaddledComponent;
    "minecraft:is_shaking": EntityIsShakingComponent;
    "minecraft:is_sheared": EntityIsShearedComponent;
    "minecraft:is_stackable": EntityIsStackableComponent;
    "minecraft:is_stunned": EntityIsStunnedComponent;
    "minecraft:is_tamed": EntityIsTamedComponent;
    "minecraft:item": EntityItemComponent;
    "minecraft:lava_movement": EntityLavaMovementComponent;
    "minecraft:leashable": EntityLeashableComponent;
    "minecraft:mark_variant": EntityMarkVariantComponent;
    "minecraft:movement": EntityMovementComponent;
    "minecraft:movement.amphibious": EntityMovementAmphibiousComponent;
    "minecraft:movement.basic": EntityMovementBasicComponent;
    "minecraft:movement.fly": EntityMovementFlyComponent;
    "minecraft:movement.generic": EntityMovementGenericComponent;
    "minecraft:movement.glide": EntityMovementGlideComponent;
    "minecraft:movement.hover": EntityMovementHoverComponent;
    "minecraft:movement.jump": EntityMovementJumpComponent;
    "minecraft:movement.skip": EntityMovementSkipComponent;
    "minecraft:movement.sway": EntityMovementSwayComponent;
    "minecraft:navigation.climb": EntityNavigationClimbComponent;
    "minecraft:navigation.float": EntityNavigationFloatComponent;
    "minecraft:navigation.fly": EntityNavigationFlyComponent;
    "minecraft:navigation.generic": EntityNavigationGenericComponent;
    "minecraft:navigation.hover": EntityNavigationHoverComponent;
    "minecraft:navigation.walk": EntityNavigationWalkComponent;
    "minecraft:npc": EntityNpcComponent;
    "minecraft:onfire": EntityOnFireComponent;
    "minecraft:projectile": EntityProjectileComponent;
    "minecraft:push_through": EntityPushThroughComponent;
    "minecraft:rideable": EntityRideableComponent;
    "minecraft:riding": EntityRidingComponent;
    "minecraft:scale": EntityScaleComponent;
    "minecraft:skin_id": EntitySkinIdComponent;
    "minecraft:strength": EntityStrengthComponent;
    "minecraft:tameable": EntityTameableComponent;
    "minecraft:tamemount": EntityTameMountComponent;
    "minecraft:type_family": EntityTypeFamilyComponent;
    "minecraft:underwater_movement": EntityUnderwaterMovementComponent;
    "minecraft:variant": EntityVariantComponent;
    "minecraft:wants_jockey": EntityWantsJockeyComponent;
    movement: EntityMovementComponent;
    "movement.amphibious": EntityMovementAmphibiousComponent;
    "movement.basic": EntityMovementBasicComponent;
    "movement.fly": EntityMovementFlyComponent;
    "movement.generic": EntityMovementGenericComponent;
    "movement.glide": EntityMovementGlideComponent;
    "movement.hover": EntityMovementHoverComponent;
    "movement.jump": EntityMovementJumpComponent;
    "movement.skip": EntityMovementSkipComponent;
    "movement.sway": EntityMovementSwayComponent;
    "navigation.climb": EntityNavigationClimbComponent;
    "navigation.float": EntityNavigationFloatComponent;
    "navigation.fly": EntityNavigationFlyComponent;
    "navigation.generic": EntityNavigationGenericComponent;
    "navigation.hover": EntityNavigationHoverComponent;
    "navigation.walk": EntityNavigationWalkComponent;
    npc: EntityNpcComponent;
    onfire: EntityOnFireComponent;
    projectile: EntityProjectileComponent;
    push_through: EntityPushThroughComponent;
    rideable: EntityRideableComponent;
    riding: EntityRidingComponent;
    scale: EntityScaleComponent;
    skin_id: EntitySkinIdComponent;
    strength: EntityStrengthComponent;
    tameable: EntityTameableComponent;
    tamemount: EntityTameMountComponent;
    type_family: EntityTypeFamilyComponent;
    underwater_movement: EntityUnderwaterMovementComponent;
    variant: EntityVariantComponent;
    wants_jockey: EntityWantsJockeyComponent;
}