Script API - v1.21.100
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    Class EntityColorComponent

    Defines the entity's color. Only works on certain entities that have predefined color values (e.g., sheep, llama, shulker).

    import { system, world } from "@minecraft/server";

    system.runInterval(() => {
    const players = world.getAllPlayers();
    for (const player of players) {
    const hits = player.getEntitiesFromViewDirection({ type: "minecraft:sheep" });
    for (const hit of hits) {
    const color = hit.entity.getComponent("color");
    player.sendMessage(`Sheep Color value: ${color.value}`);
    }
    }
    }, 1000);

    Hierarchy (View Summary)

    Index

    Constructors

    Properties

    entity: Entity

    The entity that owns this component. The entity will be undefined if it has been removed.

    This property can throw when used.

    InvalidEntityError

    This property can't be read in early-execution mode.

    isValid: boolean

    Returns whether the component is valid. A component is considered valid if its owner is valid, in addition to any addition to any additional validation required by the component.

    This property can't be read in early-execution mode.

    typeId: string

    Identifier of the component.

    This property can't be read in early-execution mode.

    value: number

    Value of this particular color.

    This property can't be edited in read-only mode.

    This property can't be read in early-execution mode.

    componentId: "minecraft:color" = 'minecraft:color'