Script API - v1.21.100
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    Class EntityMarkVariantComponent

    Additional variant value. Can be used to further differentiate variants.

    import { world } from "@minecraft/server";

    world.afterEvents.entitySpawn.subscribe(({ entity }) => {
    const markVariant = entity.getComponent("mark_variant");
    markVariant.value;
    markVariant.isValid;
    });

    Hierarchy (View Summary)

    Index

    Constructors

    Properties

    entity: Entity

    The entity that owns this component. The entity will be undefined if it has been removed.

    This property can throw when used.

    InvalidEntityError

    This property can't be read in early-execution mode.

    isValid: boolean

    Returns whether the component is valid. A component is considered valid if its owner is valid, in addition to any addition to any additional validation required by the component.

    This property can't be read in early-execution mode.

    typeId: string

    Identifier of the component.

    This property can't be read in early-execution mode.

    value: number

    Value of the mark variant value for this entity.

    This property can throw when used.

    This property can't be read in early-execution mode.

    componentId: "minecraft:mark_variant" = 'minecraft:mark_variant'