Private
constructorReadonly
entityThis property can't be read in early-execution mode.
Readonly
isReturns whether the component is valid. A component is considered valid if its owner is valid, in addition to any addition to any additional validation required by the component.
This property can't be read in early-execution mode.
Optional
Readonly
itemThis property can't be read in early-execution mode.
Readonly
typeThis property can't be read in early-execution mode.
Static
Readonly
componentThis function can't be called in read-only mode.
This function can't be called in early-execution mode.
Represents the players cursor inventory. Used when moving items between between containers in the inventory UI. Not used with touch controls.
Example: getSelectedItem.js