Constructors

Methods

Constructors

Methods

  • Parameters

    Returns (arg0: AsyncPlayerJoinBeforeEvent) => Promise<void>

    Add a callback that's ran before a player joins the world. This callback returns a promise and the player won't join until that promise is resolved. If the promise is not resolved within a reasonable time, the player joining will be rejected. If the player joining leaves/disconnects, then the event data's isValid will return false.