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blockOptional
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containerThe container which holds an ItemStack.
// Script by WavePlayz
import { world } from "@minecraft/server";
// Subscribe to the event that triggers when a player interacts with a block
world.afterEvents.playerInteractWithBlock.subscribe((eventData) => {
// Extract the player and block objects from the event data
const { player, block } = eventData;
// Get the inventory component of the block
let inventoryComponent = block.getComponent("inventory");
// Check if the block has an inventory component
if (inventoryComponent == null) {
// Send a message to the player if the block does not have an inventory
player.sendMessage(`The block does not have an inventory component.`);
return; // Exit the function early
}
// Get the inventory container from the inventory component
const inventoryContainer = inventoryComponent.container;
// Destructure the empty slots count and total size from the inventory container
let { emptySlotsCount, size } = inventoryContainer;
// Send a message to the player with the number of free slots in the inventory
player.sendMessage(`${emptySlotsCount} out of ${size} slots are free.`);
});
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typeStatic
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component
Represents the inventory of a block in the world. Used with blocks like chests.
Example: placeItemsInChest.ts