Allows registration for an event that fires when an entity is being removed from the game (for example, unloaded, or a few seconds after they are dead.)

Methods

  • Beta

    Parameters

    Returns (arg: EntityRemoveBeforeEvent) => void

    Returns a closure that can be used in subsequent unsubscribe operations.

    Will call your function every time an entity is being removed from the game.

    This function can't be called in read-only mode.

    This function can be called in early-execution mode.

  • Beta

    Parameters

    Returns void

    Unsubscribes your function from subsequent calls when an entity is being removed.

    This function can't be called in read-only mode.

    This function can be called in early-execution mode.