Class EntityNavigationWalkComponent PropertiesReadonly
avoid Damage Blocks avoidDamageBlocks : boolean
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avoid Portals avoidPortals : boolean
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avoid Sun avoidSun : boolean
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avoid Water avoidWater : boolean
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can Breach canBreach : boolean
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can Break Doors canBreakDoors : boolean
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can Float canFloat : boolean
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can Jump canJump : boolean
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can Open Doors canOpenDoors : boolean
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can Open Iron Doors canOpenIronDoors : boolean
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can Pass Doors canPassDoors : boolean
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can Path From Air canPathFromAir : boolean
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can Path Over Lava canPathOverLava : boolean
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can Path Over Water canPathOverWater : boolean
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can Sink canSink : boolean
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can Swim canSwim : boolean
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can Walk canWalk : boolean
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can Walk In Lava canWalkInLava : boolean
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is Amphibious isAmphibious : boolean
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type Id typeId : string
Static
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component Id componentId : "minecraft:navigation.walk" = 'minecraft:navigation.walk'
Methods
Allows this entity to generate paths by walking around and jumping up and down a block like regular mobs.
Example: navigationWalk.js