When added, this move control allows a mob to fly, swim, climb, etc.

Hierarchy (View Summary)

Properties

entity: Entity

The entity that owns this component. The entity will be undefined if it has been removed.

maxTurn: number

Maximum turn rate for this movement modality of the mob.

This property can throw when used.

typeId: string

Identifier of the component.

componentId: "minecraft:movement.generic" = 'minecraft:movement.generic'

Methods

  • Beta

    Returns boolean

    Whether the component is valid.

    Returns whether the component is valid. A component is considered valid if its owner is valid, in addition to any addition to any additional validation required by the component.