Base class for downstream entity components.

Hierarchy (View Summary)

Properties

entity: Entity

The entity that owns this component. The entity will be undefined if it has been removed.

typeId: string

Identifier of the component.

componentId: "minecraft:type_family" = 'minecraft:type_family'

Methods

  • Returns string[]

    This function can throw errors.

  • Parameters

    • typeFamily: string

    Returns boolean

    This function can throw errors.

  • Returns boolean

    Whether the component is valid.

    Returns whether the component is valid. A component is considered valid if its owner is valid, in addition to any addition to any additional validation required by the component.