Beta
commandBlockOutput
commandBlockOutput: boolean
Beta
commandBlocksEnabled
commandBlocksEnabled: boolean
Beta
doDayLightCycle
doDayLightCycle: boolean
Beta
doEntityDrops
doEntityDrops: boolean
Beta
doFireTick
doFireTick: boolean
Beta
doImmediateRespawn
doImmediateRespawn: boolean
Beta
doInsomnia
doInsomnia: boolean
Beta
doLimitedCrafting
doLimitedCrafting: boolean
Beta
doMobLoot
doMobLoot: boolean
Beta
doMobSpawning
doMobSpawning: boolean
Beta
doTileDrops
doTileDrops: boolean
Beta
doWeatherCycle
doWeatherCycle: boolean
Beta
drowningDamage
drowningDamage: boolean
Beta
fallDamage
fallDamage: boolean
Beta
fireDamage
fireDamage: boolean
Beta
freezeDamage
freezeDamage: boolean
Beta
functionCommandLimit
functionCommandLimit: number
Beta
keepInventory
keepInventory: boolean
Beta
maxCommandChainLength
maxCommandChainLength: number
Beta
mobGriefing
mobGriefing: boolean
Beta
naturalRegeneration
naturalRegeneration: boolean
Beta
playersSleepingPercentage
playersSleepingPercentage: number
Beta
projectilesCanBreakBlocks
projectilesCanBreakBlocks: boolean
Beta
randomTickSpeed
randomTickSpeed: number
Beta
recipesUnlock
recipesUnlock: boolean
Beta
respawnBlocksExplode
respawnBlocksExplode: boolean
Beta
sendCommandFeedback
sendCommandFeedback: boolean
Beta
showBorderEffect
showBorderEffect: boolean
Beta
showCoordinates
showCoordinates: boolean
Beta
showDaysPlayed
showDaysPlayed: boolean
Beta
showDeathMessages
showDeathMessages: boolean
Beta
showRecipeMessages
showRecipeMessages: boolean
Beta
showTags
showTags: boolean
Beta
spawnRadius
spawnRadius: number
Beta
tntExplodes
tntExplodes: boolean
Beta
tntExplosionDropDecay
tntExplosionDropDecay: boolean
Represents the game rules for a world experience.
Example: debugEnvironment.ts
Example: disableDamages.ts