If true, the player can always eat this item (even when not
hungry).
Throws
This property can throw when used.
Readonlynutrition
nutrition:number
Remarks
Represents how much nutrition this food item will give an
entity when eaten.
Throws
This property can throw when used.
ReadonlysaturationModifier
saturationModifier:number
Remarks
When an item is eaten, this value is used according to this
formula (nutrition * saturation_modifier * 2) to apply a
saturation buff.
Throws
This property can throw when used.
ReadonlytypeId
typeId:string
Remarks
Identifier of the component.
ReadonlyusingConvertsTo
usingConvertsTo:string
Remarks
When specified, converts the active item to the one
specified by this property.
Throws
This property can throw when used.
StaticReadonlycomponentId
componentId:"minecraft:food" = 'minecraft:food'
Methods
isValid
isValid():boolean
Returns boolean
Whether the component is valid.
Remarks
Returns whether the component is valid. A component is
considered valid if its owner is valid, in addition to any
addition to any additional validation required by the
component.
When present on an item, this item is consumable by entities. Note that this component only applies to data-driven items.