Binds actions to the client and manages their lifetime. Action managers are managed on a per player basis since client side UI is per player.

Hierarchy

  • ActionManager

Properties

Methods

Properties

activeToolId: string

Remarks

The active tool ID

Methods

  • Type Parameters

    Parameters

    • rawAction: T

      The raw action to create. See ActionTypes for supported parameters

    Returns RegisteredAction<T>

    Remarks

    Creates an action and registers it on the client