• Parameters

    • testClassName: string

      Name of the class of tests this test should be a part of.

    • testName: string

      Name of this specific test.

    • testFunction: ((arg) => Promise<void>)

      Implementation of the test function.

        • (arg): Promise<void>
        • Parameters

          Returns Promise<void>

    Returns RegistrationBuilder

    Returns a RegistrationBuilder object where additional options for this test can be specified via builder methods.

    Remarks

    Registers a new GameTest function that is designed for asynchronous execution. This GameTest will become available in Minecraft via /gametest run [testClassName]:[testName].

    This function can't be called in read-only mode.

    Example

    simpleMobAsyncTest.ts

    import * as gameTest from '@minecraft/server-gametest';

    gameTest
    .registerAsync('StarterTests', 'simpleMobTest', async (test: gameTest.Test) => {
    const attackerId = 'fox';
    const victimId = 'chicken';

    test.spawn(attackerId, { x: 5, y: 2, z: 5 });
    test.spawn(victimId, { x: 2, y: 2, z: 2 });

    test.assertEntityPresentInArea(victimId, true);

    test.succeedWhen(() => {
    test.assertEntityPresentInArea(victimId, false);
    });
    })
    .maxTicks(400)
    .structureName('gametests:mediumglass');