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Posts > Cinematic Runtime Add-On
By Jayly · Posted: 2024/12/04

Cinematic Runtime Add-On

Important

This article is about the Cinematic Editor with cross-platform support. For the Cinematic Editor extension which uses the Bedrock Editor engine, see Cinematic Editor extension.

The Cinematic Runtime is an Add-On allows players to play a scene by sending scene data from Cinematic Editor in the release version of Minecraft.

The Cinematic Runtime add-on is part of the Cinematic Editor extension, a Minecraft editor add-on which utilizing the /camera command for changing perspectives and designing cinematic scenes. The editor has the capability to control your camera perspective with Minecraft Bedrock Editor to allow players to make a Minecraft scene, without knowledge to use the /camera command.

This is made possible through exporting the scene data from the editor extension to another add-on. And the data is saved in world storage, so the scene can still be played when rejoining without the need to import the data again.

The video above showcase how you can export keyframes from the editor and import the data and play a scene in a normal Minecraft world.

Import Scene from Editor to World

In the video, it showcased the extension has the capability to transfer a scene data to the runtime Add-On. Here's how you do it:

  1. Apply both Cinematic Editor Extension and Cinematic Runtime Add-On to an Editor project.

  2. Create a scene in the Editor UI, then press the Export Scene button.

  3. Either using Test World feature or export the project as world in world settings to convert an Editor project to normal world.

  4. Enter the world, and type the following command:

    /function cinematic/editor
    

Creating a Scene

The runtime add-on now supports creating and editing a Minecraft scene without the Editor, by sacrificing the fancy UI given by Minecraft Editor engine.

Start by running the following command:

/function cinematic/editor

When executed, this form should appear when you have not created a scene:

Runtime Editor showing Create scene

Scene Editor Mode

After pressing the create scene button, you will enter Scene Editor mode. There will be 3 items in your hotbar, and your whole inventory will be cleared until you exit scene editor mode:

Scene editor mode

Exit without saving scene

Exits scene editor without saving the scene using the Cancel item.

Create keyframe

Create a keyframe using the camera item. Not to be confused with Minecraft's camera item.

When using this item a keyframe will be saved temperatory to a scene.

It will also asks you to set values of ease type and ease time, which you can change it later after exiting scene editor mode.

Scene editor mode create keyframe

Saving Scene

Using the Confirm item will save the scene to the world.

Edit Existing Scene

Once you have created an existing scene and when you decide to edit that scene, enter /function cinematic/editor command and you will be greeted with different panel:

Runtime Editor edit scene

Select a keyframe then select Edit Keyframe, which brings you back to the form seen in Create Keyframe.

You can also delete a keyframe from existing scene.

edit keyframe

Scene Settings

This screen controls the HUD visibility when playing a scene using the Runtime Add-On.

scene settings ui

Changelog

Changelog for Cinematic Runtime Add-On

0.5.1

0.5.0

0.4.2

0.4.1

0.4.0

0.3.0

0.2.1

0.2.0

0.1.1

0.1.0

Installation

Important

Cinematic Editor Runtime Add-On for Minecraft v1.21.0 requires Beta APIs experiment enabled.

beta api enabled

Important

You are allowed to repost this add-on to other websites or make a YouTube video for commercial purposes, provided that you must put the link this post https://jaylydev.github.io/posts/cinematic-editor/ in the description of the video or a webpage and must not have any other direct-download links.

Downloads

Click the link below and choose a version to download.