OptionallocationOptional BetaloopNumber of additional times to repeat the sound after the
initial play. 0 (the default) plays the sound once, -1
loops it forever, and a positive integer N plays the sound
N + 1 times in total. For example, loopCount: 1 plays
the sound twice. The loop count is fixed when the sound
starts and cannot be changed afterward. When using -1, see
SoundInstance for handle lifetime requirements.
OptionalpitchOptionalvolume
Additional options for how a sound plays for a player.