The points in the lifecycle of a rotation ring drag that are reported to a rotation state change handler.
The drag ended without completing, so the consumer should roll back to the rotation it had when the ring was grabbed. Reported once.
The player grabbed a rotation ring and started a drag. Reported once, with zero delta and zero total.
The drag moved around the ring. Reported any number of times between the grab and the terminal event.
The player let go of the ring and the drag completed. Reported once, with zero delta and the final accumulated total from the drag.
The points in the lifecycle of a rotation ring drag that are reported to a rotation state change handler.