BetaPrivateconstructorIf set to true, cancels the world clock restart event. This will keep the world clock at the maximum time value and prevent it from ticking forward.
This property can't be read in early-execution mode.
ReadonlyclockThis property can't be read in early-execution mode.
The time that the world clock will be set to after it restarts. If not set, the world clock will be set to 0.
Minimum Value: 0
This property can't be read in early-execution mode.
Contains information related to a WorldClock restarting.
Source