Manages callbacks that are connected to player input mode.
export class PlayerInputModeChangeAfterEventSignal { private constructor(); subscribe( callback: (arg0: PlayerInputModeChangeAfterEvent) => void, ): (arg0: PlayerInputModeChangeAfterEvent) => void; unsubscribe(callback: (arg0: PlayerInputModeChangeAfterEvent) => void): void;} Copy
export class PlayerInputModeChangeAfterEventSignal { private constructor(); subscribe( callback: (arg0: PlayerInputModeChangeAfterEvent) => void, ): (arg0: PlayerInputModeChangeAfterEvent) => void; unsubscribe(callback: (arg0: PlayerInputModeChangeAfterEvent) => void): void;}
Private
Adds a callback that will be called after the player input mode changes.
no-restricted-execution - This function can't be called in restricted-execution mode.
early-execution-allowed - This function can be called in early-execution mode.
Removes a callback from being called after the player input mode changes.
Manages callbacks that are connected to player input mode.
Source