Beta
Manages callbacks for items grabbed from a container to a player's cursor.
export class PlayerCursorItemGrabAfterEventSignal { private constructor(); subscribe(callback: (arg0: PlayerCursorItemGrabAfterEvent) => void): (arg0: PlayerCursorItemGrabAfterEvent) => void; unsubscribe(callback: (arg0: PlayerCursorItemGrabAfterEvent) => void): void;} Copy
export class PlayerCursorItemGrabAfterEventSignal { private constructor(); subscribe(callback: (arg0: PlayerCursorItemGrabAfterEvent) => void): (arg0: PlayerCursorItemGrabAfterEvent) => void; unsubscribe(callback: (arg0: PlayerCursorItemGrabAfterEvent) => void): void;}
Private
The callback function invoked when the event fires.
Adds a callback that is called when a player grabs an item from a container to their cursor.
no-restricted-execution - This function can't be called in restricted-execution mode.
early-execution-allowed - This function can be called in early-execution mode.
The callback function to remove.
Removes a previously registered event callback.
Manages callbacks for items grabbed from a container to a player's cursor.
Source