BetaOptionalcolor: RGBOptionalcolorOptional RGB color tint applied to the waypoint icon. If not specified, the waypoint uses its default color.
This property can't be edited in restricted-execution mode.
This property can't be read in early-execution mode.
Controls whether the waypoint is currently displayed on the player's screen. When disabled, the waypoint is hidden but remains valid.
This property can't be edited in restricted-execution mode.
This property can't be read in early-execution mode.
ReadonlyisReturns whether the waypoint is currently valid. A waypoint becomes invalid when its tracked entity is no longer valid.
This property can't be read in early-execution mode.
The WaypointTextureSelector that determines which icon texture is displayed for the waypoint based on distance or other criteria.
This property can't be edited in restricted-execution mode.
This property can't be read in early-execution mode.
Gets the current DimensionLocation of the waypoint. For entity waypoints, this returns the entity's current position. For location waypoints, this returns the stored location.
This function can't be called in restricted-execution mode.
This function can't be called in early-execution mode.
Removes the waypoint from all locator bars it has been added to. This affects all players who have this waypoint in their locator bar.
This function can't be called in restricted-execution mode.
This function can't be called in early-execution mode.
The new DimensionLocation (dimension and coordinates) for the waypoint.
Updates the dimension and location that this waypoint points to.
This function can't be called in restricted-execution mode.
This function can't be called in early-execution mode.
Waypoint that points to a fixed location in the world. Unlike entity waypoints, location waypoints always remain valid and their position can be updated.