This property can't be read in early-execution mode.
ReadonlyforceUse
forceUse:boolean
Remarks
Determines if an item can be used regardless of the entity
being at full health.
Throws
This property can throw when used.
World Ready
This property can't be read in early-execution mode.
ReadonlyisValid
isValid:boolean
Remarks
Returns whether the component is valid. A component is
considered valid if its owner is valid, in addition to any
addition to any additional validation required by the
component.
World Ready
This property can't be read in early-execution mode.
ReadonlytypeId
typeId:string
Remarks
Identifier of the component.
World Ready
This property can't be read in early-execution mode.
Defines the interactions with this entity for healing it.
Example: wolfHealable.js