ReadonlyamplifierGets an amplifier that may have been applied to this effect. Sample values range typically from 0 to 4. Example: The effect 'Jump Boost II' will have an amplifier value of 1.
This property can't be read in early-execution mode.
ReadonlydisplayThis property can't be read in early-execution mode.
ReadonlydurationGets the entire specified duration, in ticks, of this effect. There are 20 ticks per second. Use TicksPerSecond constant to convert between ticks and seconds.
This property can't be read in early-execution mode.
ReadonlyisThis property can't be read in early-execution mode.
ReadonlytypeThis property can't be read in early-execution mode.
Represents an effect - like poison - that has been added to an Entity.