Script API - v1.21.90.25
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    Builds a simple player form with buttons that let the player take action.

    import { world, DimensionLocation } from "@minecraft/server";
    import { ActionFormData, ActionFormResponse } from "@minecraft/server-ui";

    function showActionForm(log: (message: string, status?: number) => void, targetLocation: DimensionLocation) {
    const playerList = world.getPlayers();

    if (playerList.length >= 1) {
    const form = new ActionFormData()
    .title("Test Title")
    .body("Body text here!")
    .button("btn 1")
    .button("btn 2")
    .button("btn 3")
    .button("btn 4")
    .button("btn 5");

    form.show(playerList[0]).then((result: ActionFormResponse) => {
    if (result.canceled) {
    log("Player exited out of the dialog. Note that if the chat window is up, dialogs are automatically canceled.");
    return -1;
    } else {
    log("Your result was: " + result.selection);
    }
    });
    }
    }
    import { world, DimensionLocation } from "@minecraft/server";
    import { ActionFormData, ActionFormResponse } from "@minecraft/server-ui";

    function showFavoriteMonth(log: (message: string, status?: number) => void, targetLocation: DimensionLocation) {
    const players = world.getPlayers();

    if (players.length >= 1) {
    const form = new ActionFormData()
    .title("Months")
    .body("Choose your favorite month!")
    .button("January")
    .button("February")
    .button("March")
    .button("April")
    .button("May");

    form.show(players[0]).then((response: ActionFormResponse) => {
    if (response.selection === 3) {
    log("I like April too!");
    return -1;
    }
    });
    }
    }
    import { world } from "@minecraft/server";
    import { ActionFormData } from "@minecraft/server-ui";
    const form = new ActionFormData();
    form.title("Minigames");
    form.body("Choose the games");
    form.button("Spleef", "textures/items/diamond_shovel");
    form.button("Murder Mystery", "textures/items/iron_sword");
    form.button("Bedwars", "textures/minigames/bedwars.png");
    for (const player of world.getAllPlayers()) {
    form.show(player).then((response) => {
    if (response.canceled) {
    player.sendMessage("Canceled due to " + response.cancelationReason);
    }
    if (response.selection == 0) {
    player.sendMessage("You have selected Spleef");
    }
    if (response.selection == 1) {
    player.sendMessage("You have selected Murder Mystery");
    }
    if (response.selection == 2) {
    player.sendMessage("You have selected Bedwars");
    }
    return;
    }); // show player the form
    }

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