Manages callbacks that are connected to when a player editor mode changes.
export class ModeChangeAfterEventSignal { private constructor(); subscribe(callback: (arg0: ModeChangeAfterEvent) => void): (arg0: ModeChangeAfterEvent) => void; unsubscribe(callback: (arg0: ModeChangeAfterEvent) => void): void;} Copy
export class ModeChangeAfterEventSignal { private constructor(); subscribe(callback: (arg0: ModeChangeAfterEvent) => void): (arg0: ModeChangeAfterEvent) => void; unsubscribe(callback: (arg0: ModeChangeAfterEvent) => void): void;}
Private
Subscribes the specified callback to an editor mode change after event.
no-restricted-execution - This function can't be called in restricted-execution mode.
early-execution-allowed - This function can be called in early-execution mode.
Removes the specified callback from an editor mode change after event.
Manages callbacks that are connected to when a player editor mode changes.
Source