Additional options for how a sound plays for a player.
export interface PlayerSoundOptions { location?: Vector3; pitch?: number; volume?: number;} Copy
export interface PlayerSoundOptions { location?: Vector3; pitch?: number; volume?: number;}
Optional
Location of the sound; if not specified, the sound is played near a player.
Optional pitch of the sound.
Optional volume of the sound.
Additional options for how a sound plays for a player.
Source