Loot item function that modifies an ominous bottle's amplifier value.
export class SetOminousBottleFunction extends LootItemFunction { private constructor(); readonly amplifier: minecraftcommon.NumberRange;} Copy
export class SetOminousBottleFunction extends LootItemFunction { private constructor(); readonly amplifier: minecraftcommon.NumberRange;}
Private
Readonly
The value range from which the function randomly chooses the amplifier value to assign. Contains minimum and maximum values.
This property can't be read in early-execution mode.
Loot item function that modifies an ominous bottle's amplifier value.
Source