Script API - v26.50
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    Class RandomDifficultyChanceCondition

    Loot item condition that applies given values to the chances that loot will drop based on the current difficulty level.

    export class RandomDifficultyChanceCondition extends LootItemCondition {
    private constructor();
    readonly chances: number[];
    }

    Hierarchy (View Summary)

    Index
    chances: number[]

    A four-element array containing the chance of a loot drop occurring for each difficulty level, in order: Peaceful, Easy, Normal, Hard.

    This property can't be read in early-execution mode.