Script API - v1.26.10
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    Class RandomDifficultyChanceCondition

    Loot item condition that applies given values to the chances that loot will drop based on the current difficulty level.

    export class RandomDifficultyChanceCondition extends LootItemCondition {
    private constructor();
    readonly chances: number[];
    }

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    Constructors

    Properties

    chances: number[]

    A four-element array containing the chance of a loot drop occurring for each difficulty level, in order: Peaceful, Easy, Normal, Hard.

    This property can't be read in early-execution mode.