Loot item condition that applies a given value to the chances that loot will drop.
export class RandomChanceCondition extends LootItemCondition { private constructor(); readonly chance: number;} Copy
export class RandomChanceCondition extends LootItemCondition { private constructor(); readonly chance: number;}
Private
Readonly
The chance, from 0.0-1.0, that loot will drop.
This property can't be read in early-execution mode.
Loot item condition that applies a given value to the chances that loot will drop.
Source