Script API - v1.21.100
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    As part of the Healable component, represents a specific item that can be fed to an entity to cause health effects.

    Index

    Constructors

    Properties

    Methods

    Constructors

    Properties

    healAmount: number

    The amount of health this entity gains when fed this item. This number is an integer starting at 0. Sample values can go as high as 40.

    This property can't be read in early-execution mode.

    item: string

    Identifier of type of item that can be fed. If a namespace is not specified, 'minecraft:' is assumed. Example values include 'wheat' or 'golden_apple'.

    This property can't be read in early-execution mode.

    Methods

    • Returns FeedItemEffect[]

      As part of the Healable component, an optional collection of side effects that can occur from being fed an item.

      This function can't be called in early-execution mode.