Script API - v1.21.100
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    Class EntityNpcComponentBeta

    Adds NPC capabilities to an entity such as custom skin, name, and dialogue interactions.

    Hierarchy (View Summary)

    Index

    Constructors

    Properties

    defaultScene: string

    The DialogueScene that is opened when players first interact with the NPC.

    This property can't be edited in read-only mode.

    This property can't be read in early-execution mode.

    entity: Entity

    The entity that owns this component. The entity will be undefined if it has been removed.

    This property can throw when used.

    InvalidEntityError

    This property can't be read in early-execution mode.

    isValid: boolean

    Returns whether the component is valid. A component is considered valid if its owner is valid, in addition to any addition to any additional validation required by the component.

    This property can't be read in early-execution mode.

    name: string

    The name of the NPC as it is displayed to players.

    This property can't be edited in read-only mode.

    This property can't be read in early-execution mode.

    skinIndex: number

    The index of the skin the NPC will use.

    This property can't be edited in read-only mode.

    This property can't be read in early-execution mode.

    typeId: string

    Identifier of the component.

    This property can't be read in early-execution mode.

    componentId: "minecraft:npc" = 'minecraft:npc'