Private
constructorReadonly
avoidThis property can't be read in early-execution mode.
Readonly
avoidThis property can't be read in early-execution mode.
Readonly
avoidWhether or not the pathfinder should avoid tiles that are exposed to the sun when creating paths.
This property can't be read in early-execution mode.
Readonly
avoidThis property can't be read in early-execution mode.
Readonly
canThis property can't be read in early-execution mode.
Readonly
canThis property can't be read in early-execution mode.
Readonly
canThis property can't be read in early-execution mode.
Readonly
canThis property can't be read in early-execution mode.
Readonly
canTells the pathfinder that it can path through a closed door assuming the AI will open the door.
This property can't be read in early-execution mode.
Readonly
canTells the pathfinder that it can path through a closed iron door assuming the AI will open the door.
This property can't be read in early-execution mode.
Readonly
canThis property can't be read in early-execution mode.
Readonly
canThis property can't be read in early-execution mode.
Readonly
canThis property can't be read in early-execution mode.
Readonly
canThis property can't be read in early-execution mode.
Readonly
canThis property can't be read in early-execution mode.
Readonly
canTells the pathfinder whether or not it can path anywhere through water and plays swimming animation along that path.
This property can't be read in early-execution mode.
Readonly
canThis property can't be read in early-execution mode.
Readonly
canThis property can't be read in early-execution mode.
Readonly
entityThis property can't be read in early-execution mode.
Readonly
isThis property can't be read in early-execution mode.
Readonly
isReturns whether the component is valid. A component is considered valid if its owner is valid, in addition to any addition to any additional validation required by the component.
This property can't be read in early-execution mode.
Readonly
typeThis property can't be read in early-execution mode.
Static
Readonly
component
Allows this entity to generate paths in the air (for example, like Minecraft parrots do.)
Example: navigationFly.js