Readonly
amplifierGets an amplifier that may have been applied to this effect. Sample values range typically from 0 to 4. Example: The effect 'Jump Boost II' will have an amplifier value of 1.
This property can't be read in early-execution mode.
Readonly
displayThis property can't be read in early-execution mode.
Readonly
durationGets the entire specified duration, in ticks, of this effect. There are 20 ticks per second. Use TicksPerSecond constant to convert between ticks and seconds.
This property can't be read in early-execution mode.
Readonly
isThis property can't be read in early-execution mode.
Readonly
typeThis property can't be read in early-execution mode.
Represents an effect - like poison - that has been added to an Entity.