Base type for BlockVolumes.
Private
Fetch a BlockLocationIterator that represents all of the block world locations within the specified volume
Return the capacity (volume) of the BlockVolume (WDH)
Get the largest corner position of the volume (guaranteed to be >= min)
This function can throw errors.
Get the smallest corner position of the volume (guaranteed to be <= max)
Get a Vector3 object where each component represents the number of blocks along that axis
Check to see if a given world block location is inside a BlockVolume
Amount of blocks to move by
Move a BlockVolume by a specified amount
Base type for BlockVolumes.