Private
constructorCallback function to execute.
Returns a GameTestSequence object where additional .thenXyz method steps can be added.
Runs the given callback as a step within a GameTest sequence. Exceptions thrown within the callback will end sequence execution.
This function can't be called in read-only mode.
This function can't be called in early-execution mode.
Number of ticks to wait before executing the callback.
Callback function to execute.
Returns a GameTestSequence object where additional .thenXyz method steps can be added.
After a delay, runs the given callback as a step within a GameTest sequence. Exceptions thrown within the callback will end sequence execution.
This function can't be called in read-only mode.
This function can't be called in early-execution mode.
Callback function to execute.
Returns a GameTestSequence object where additional .thenXyz method steps can be added.
This function can't be called in read-only mode.
This function can't be called in early-execution mode.
Error message summarizing the failure condition.
This function can't be called in read-only mode.
This function can't be called in early-execution mode.
Number of ticks to delay for this step in the GameTest sequence.
Returns a GameTestSequence object where additional .thenXyz method steps can be added.
This function can't be called in read-only mode.
This function can't be called in early-execution mode.
This function can't be called in read-only mode.
This function can't be called in early-execution mode.
Testing callback function to execute. Typically, this function will have .assertXyz functions within it.
Returns a GameTestSequence object where additional .thenXyz method steps can be added.
Executes the given callback every tick until it succeeds. Exceptions thrown within the callback will end sequence execution.
This function can't be called in read-only mode.
This function can't be called in early-execution mode.
Tick (after the previous step in the GameTest sequence) to run the callback at.
Testing callback function to execute. Typically, this function will have .assertXyz functions within it.
Returns a GameTestSequence object where additional .thenXyz method steps can be added.
After a delay from the previous step, executes the given callback every tick until it succeeds. Exceptions thrown within the callback will end sequence execution.
This function can't be called in read-only mode.
This function can't be called in early-execution mode.
Executes a set of steps defined via chained .thenXyz methods, sequentially. This facilitates a 'script' of GameTest setup methods and assertions over time.