Input permission categories. Used by PlayerInputPermissionCategoryChangeAfterEvent to specify which category was changed and PlayerInputPermissions to get or set permissions.
Player input relating to camera movement.
Player input relating to all player movement. Disabling this is equivalent to disabling jump, sneak, lateral movement, mount, and dismount.
Input permission categories. Used by PlayerInputPermissionCategoryChangeAfterEvent to specify which category was changed and PlayerInputPermissions to get or set permissions.