A collection of server variables defined in dedicated server configuration.
import { variables, secrets } from "@minecraft/server-admin";import { http, HttpRequest, HttpRequestMethod, HttpHeader, HttpResponse } from "@minecraft/server-net";const serverUrl = variables.get('serverEndpoint');function getPlayerProfile(playerId: string): Promise<HttpResponse> { const req = new HttpRequest(serverUrl + 'getPlayerProfile'); req.body = JSON.stringify({ playerId, }); const authTokenSec = secrets.get('authtoken'); if (!authTokenSec) { throw new Error('authtoken secret not defined.'); } req.method = HttpRequestMethod.Post; req.headers = [new HttpHeader('Content-Type', 'application/json'), new HttpHeader('auth', authTokenSec)]; return http.request(req);} Copy
import { variables, secrets } from "@minecraft/server-admin";import { http, HttpRequest, HttpRequestMethod, HttpHeader, HttpResponse } from "@minecraft/server-net";const serverUrl = variables.get('serverEndpoint');function getPlayerProfile(playerId: string): Promise<HttpResponse> { const req = new HttpRequest(serverUrl + 'getPlayerProfile'); req.body = JSON.stringify({ playerId, }); const authTokenSec = secrets.get('authtoken'); if (!authTokenSec) { throw new Error('authtoken secret not defined.'); } req.method = HttpRequestMethod.Post; req.headers = [new HttpHeader('Content-Type', 'application/json'), new HttpHeader('auth', authTokenSec)]; return http.request(req);}
Private
Readonly
A list of available, configured server variables.
Returns the value of variable that has been configured in a dedicated server configuration JSON file.
This function can't be called in read-only mode.
A collection of server variables defined in dedicated server configuration.
Example
getPlayerProfile.ts