Volume composed of an unordered container of unique block locations.
Initial array of block locations that ListBlockVolume will be constructed with.
Creates a new instance of ListBlockVolume.
Array of block locations to be inserted into container.
Insert block locations into container.
This function can't be called in read-only mode.
Return the capacity (volume) of the BlockVolume (WDH)
Get the largest corner position of the volume (guaranteed to be >= min)
This function can throw errors.
Get the smallest corner position of the volume (guaranteed to be <= max)
Get a Vector3 object where each component represents the number of blocks along that axis
Check to see if a given world block location is inside a BlockVolume
Array of block locations to be removed from container.
Remove block locations from container.
Amount of blocks to move by
Move a BlockVolume by a specified amount
Volume composed of an unordered container of unique block locations.