Beta
A collection of server secrets defined in dedicated server configuration.
import { variables, secrets } from "@minecraft/server-admin";import { http, HttpRequest, HttpRequestMethod, HttpHeader, HttpResponse } from "@minecraft/server-net";const serverUrl = variables.get('serverEndpoint');function getPlayerProfile(playerId: string): Promise<HttpResponse> { const req = new HttpRequest(serverUrl + 'getPlayerProfile'); req.body = JSON.stringify({ playerId, }); const authTokenSec = secrets.get('authtoken'); if (!authTokenSec) { throw new Error('authtoken secret not defined.'); } req.method = HttpRequestMethod.Post; req.headers = [new HttpHeader('Content-Type', 'application/json'), new HttpHeader('auth', authTokenSec)]; return http.request(req);}getPlayerProfile('dark navi'); Copy
import { variables, secrets } from "@minecraft/server-admin";import { http, HttpRequest, HttpRequestMethod, HttpHeader, HttpResponse } from "@minecraft/server-net";const serverUrl = variables.get('serverEndpoint');function getPlayerProfile(playerId: string): Promise<HttpResponse> { const req = new HttpRequest(serverUrl + 'getPlayerProfile'); req.body = JSON.stringify({ playerId, }); const authTokenSec = secrets.get('authtoken'); if (!authTokenSec) { throw new Error('authtoken secret not defined.'); } req.method = HttpRequestMethod.Post; req.headers = [new HttpHeader('Content-Type', 'application/json'), new HttpHeader('auth', authTokenSec)]; return http.request(req);}getPlayerProfile('dark navi');
Readonly
A list of available, configured server secrets.
Returns a SecretString that is a placeholder for a secret configured in a JSON file. In certain objects, like an HttpHeader, this Secret is resolved at the time of execution but is not made available to the script environment.
This function can't be called in read-only mode.
A collection of server secrets defined in dedicated server configuration.
Example: getPlayerProfile.ts