Script API - v1.21.120
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    Function registerAsync

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    • Parameters

      • testClassName: string

        Name of the class of tests this test should be a part of.

      • testName: string

        Name of this specific test.

      • testFunction: (arg0: Test) => Promise<void>

        Implementation of the test function.

      Returns RegistrationBuilder

      Returns a RegistrationBuilder object where additional options for this test can be specified via builder methods.

      Registers a new GameTest function that is designed for asynchronous execution. This GameTest will become available in Minecraft via /gametest run [testClassName]:[testName].

      This function can't be called in read-only mode.

      This function can be called in early-execution mode.

      import * as gameTest from '@minecraft/server-gametest';

      gameTest
      .registerAsync('StarterTests', 'simpleMobTest', async (test: gameTest.Test) => {
      const attackerId = 'fox';
      const victimId = 'chicken';

      test.spawn(attackerId, { x: 5, y: 2, z: 5 });
      test.spawn(victimId, { x: 2, y: 2, z: 2 });

      test.assertEntityPresentInArea(victimId, true);

      test.succeedWhen(() => {
      test.assertEntityPresentInArea(victimId, false);
      });
      })
      .maxTicks(400)
      .structureName('gametests:mediumglass');
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